Category:Robot Construction Sandbox
When:In Development
Role:Tools and Gameplay Engineer (Filament Games)
RoboCo is a wholesome sandbox game about designing and building robots to serve the needs of squishy, hapless humans in the world of tomorrow. Assemble bots piece by piece, rigging each creation with motors, gears, and customizable wireless controls in order to conquer tricky, open-ended challenge courses where the solutions are as varied as your engineering ingenuity. A PC-first, VR-compatible release inspired by makerspace programs and robotics organizations, RoboCo aims to ignite player interest in STEM fields by offering players the tools to unleash their problem solving skills and creative potential.
The Current Team:
Luke Jayapalan, the game designer.
Joe Horan, the UX designer.
Jon Kieffer, the lead engineer.
Meg Tyler, the 3d artist.
Liam Craffey, the producer.
Josh Bartels, the composer and sound engineer.
Dan White, the account manager.
Georgia Adkins, Brian Czech, and Austin Smythe, our QA team.
Former Members:
Nell Farrell, additional QA.
Lynden Fenske, additional 3d.